The spell-like abilities are really good for 1st level survival, and while they aren't all super-useful, you get so darn many of them. At will—dancing lights, deeper darkness, faerie fire, feather fall, levitate "Not At All" and "No", when compared to a Pit Fiend, Balor, or Mythic Ancient Red Dragon.[/snark]. Drow Noble by Seraph777 on DeviantArt. These special births are engineered and encouraged among the ruling caste, and are far more likely to occur when the mother is of noble heritage. DIRECTIONS XV. Yeah, I'm not sure how Canon that actually is, but even if it is, redemption is fun. The SLAs allow for early prestige class access(Divine: L0, L1, L3 | Arcane: L0, L1, L2, L3). DEITIES IX. They gain +2 Dexterity, +2 Charisma, and –2 Constitution. Drow (Noble) Drow are skilled in the use of poison and never risk accidentally poisoning themselves. It is one of the most infamously That Guy'd and Weeaboo'd races this side of a LARP, and everybody hates Driz'zt. Init +3; Senses darkvision 120 ft.; Perception +5, AC 21, touch 13, flat-footed 18 (+6 armor, +3 Dex, +2 shield) However, if your group feels that the only thing that can compete with a bonus feat is a fly speed (an argument could be made either way), then Drow Noble is plenty viable. 1st—bless, cause fear (DC 14), cure light wounds, protection from lawD I get concerned when one person wants toys everyone else doesn't get. Need Help with my Inquisitor-build for Homebrew Campaign. Just play a normal Drow and say he is from a noble Line. If your GM allows you to play a Drow Noble, one or more of three things is true. That's why, like I said, I stay in the back and play support. So are you not benefiting from being a noble versus a normal Drow? For the record, my character is a Drow Noble, raised from infancy by an eccentric Bronze dragon, and I'm an archer (light crossbow) cleric. Personally, I'm rolling a Drow noble, keeping in the back doing support, I don't know if ANY of the other players have figured out what I am (sank a lotta points into a good disguise check) and we all seem to be having fun. PROVERBS I. OOC NOTES Many of the Drow words and phrases appearing below are excerpts from "The Drow of the … I heard a lot about Rise of the Drow over the years of playing Pathfinder. Combat Gear drow poison (4), potion of invisibility, scroll of dispel magic, wand of cure light wounds (CL 1st, 20 charges); Other Gear masterwork breastplate, heavy steel shield, masterwork rapier, 400 gp. It sucks. //-->, XP 800 A drow noble's challenge rating is equal to her class level. I played a drow noble pistolero mysterious stranger before errata on pistolero. And your GM will hate you once he blows a good spell and it gets eaten by it. Thematically as a noble play a sorcerer/oracle for charisma and stay at range so you don't need to take combat casting. What would you consider the strongest shaman spirit Objectively? Drow Matriarch (Drow Noble Cleric 15) - Pathfinder_OGC Drow nobles are more powerful than the majority of their kin, and as such they quickly rise to power within their houses. Consider you need around a dozen feats to get most the abilities of a Drow Noble, I would assume they are quite powerful. Did I mention they get poison use for free and have 2x normal darkvision range of other races? Thomas E. Thomas E. 6,583 2 2 gold badges 25 25 silver badges 79 79 bronze badges \$\endgroup\$ add a comment | Keen Senses. So they got rid of it. ), 'Cuz I wanted levitate and arcane vision as at-will abilities instead of "use once per day then experience buyer's remorse.". In most universes that contain Drow, at least, the vast majority are CE and would loathe and seek to kill any Drow that didn't follow that system, and a LG Drow would be particularly bad. Fort +4, Ref +4, Will +6; +2 vs. enchantment But if you say the only races worth playing are Strix and Human, you probably don't care about *that* either. That's a strange world that only has two races worth playing.